Discovering the History and Culture of the Pamir-Kyrgyz

Date: 03 September 2018
Other languages: Русский язык |
UCA’s Cultural Heritage and Humanities Unit organised two public lectures in August in Naryn and Bishkek covering the history, culture and traditional games of the Pamir-Kyrgyz, delivered by Professor Sulaiman Kaiypov, a well-known folklorist and ethnographer from" the Xinjiang Pedagogical University in China. 

The lecture in Naryn brought together more than 60 attendees and stimulated a great interest among local residents, especially with the recent migration of Pamir-Kyrgyz families from the Pamirs to Naryn. Attendees asked questions about migration, politics, history, and the traditional games of Pamir-Kyrgyz. Professor Kaiypov, relying on his long-term study of Pamir-Kyrgyz, supported the discussion with scientific data and his views on the social processes of Pamir-Kyrgyz people.



“The lecture was important because it broke down stereotypes about the Afghan Kyrgyz and made it clear that there is a huge gap in knowledge about the Afghan Kyrgyz, and how little we know about them,” said Historian, Eleri Bitikchi. “It was great that the attendees could ask questions, not only about culture, but also about the geography,politics, history of the Afghan-Kyrgyz and get answers to them.”

Prof. Kaiypov recorded and studied about 100 traditional games of Pamir-Kyrgyz living in Turkey, where he conducted research between 1997 and 2007. It was revealed that local traditional games are aimed at creating harmony between the soul and the body. This feature of traditional games of Pamir-Kyrgyz makes them inalienable, valuable and distinct from traditional and professional sports games of other nations. It was noted that this feature is directly related to their habitat, the ecosystem of the Pamir region. According to Kaiypov, the composition of the game players, the rules of the games, the objects used in the games, the time and place of the games, the goals of the games and the influence of these games on the players can serve as general sources of such scientific directions as ethnopedagogy, ethno culture, ethnophilosophy and ethno- psychology.
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